Edited the README

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2026-07-23 10:45:25 +01:00
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@@ -30,31 +30,15 @@ Games to be implemented:
## Roadmap
- [X] Implement the interface for a data source
- [ ] Finish implementing BeamNG
- [ ] Configuration of the peripherals via ESDI
- [ ] Detection of the display
- [X] Fuel Calculator
- [ ] LapTime Calculator
- [ ] A very long list useful stuff like flags, position, more info about
other drivers, track conditions and so on so forth
- [X] Dynamic data packets
- [ ] More roadmap entries
- [ ] Telemetry analysis tool
- [ ] Better user interface
## Todos
- [X] Make the program report what its doing as the window title `\x1b]0;TITLE\x07`
Quicker than I thought. Just have to maintain it
- [ ] Add a way to check the unit of a given variable
Expand on this concept by creating conversions for those units
- [ ] Remove all the `slog.logger` passing and struct members and just configure
`slog.Logger` once and use the default. Or think of something better
- [ ] Do all the `NOTE`s and `BUG`s
- [ ] Whats common among the providers? Should abstract whats common
- [ ] Whats common with all the "streams" I have? Should abstract whats common
## Development
### Mockservers
To mock [BeamNG.drive](https://www.beamng.com/game/), I built