Edited the README
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@@ -30,31 +30,15 @@ Games to be implemented:
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## Roadmap
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- [X] Implement the interface for a data source
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- [ ] Finish implementing BeamNG
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- [ ] Configuration of the peripherals via ESDI
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- [ ] Detection of the display
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- [X] Fuel Calculator
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- [ ] LapTime Calculator
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- [ ] A very long list useful stuff like flags, position, more info about
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other drivers, track conditions and so on so forth
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- [X] Dynamic data packets
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- [ ] More roadmap entries
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- [ ] Telemetry analysis tool
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- [ ] Better user interface
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## Todos
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- [X] Make the program report what its doing as the window title `\x1b]0;TITLE\x07`
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Quicker than I thought. Just have to maintain it
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- [ ] Add a way to check the unit of a given variable
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Expand on this concept by creating conversions for those units
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- [ ] Remove all the `slog.logger` passing and struct members and just configure
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`slog.Logger` once and use the default. Or think of something better
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- [ ] Do all the `NOTE`s and `BUG`s
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- [ ] Whats common among the providers? Should abstract whats common
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- [ ] Whats common with all the "streams" I have? Should abstract whats common
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## Development
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### Mockservers
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To mock [BeamNG.drive](https://www.beamng.com/game/), I built
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