Change the recorder to save data in the binary format replay reads

This commit is contained in:
2026-06-26 11:32:37 +01:00
parent c23c39d889
commit 7c558eda9c
+9 -3
View File
@@ -1,7 +1,7 @@
package mockserver
import (
"encoding/gob"
"encoding/binary"
"log"
"os"
"time"
@@ -9,6 +9,9 @@ import (
bngsdk "github.com/ESilva15/gobngsdk"
)
// NOTE: add some visual feedback of whats happening.
// Maybe reuse the replay view function
// Record records data from the UDP connection created by address and port
func Record(address string, port int, filePath string) error {
ticker := time.NewTicker(time.Second / 60)
@@ -19,6 +22,7 @@ func Record(address string, port int, filePath string) error {
if err != nil {
return err
}
defer bin.Close()
// Create the BeamNGSDK instance
beam, err := bngsdk.Init(address, port)
@@ -27,15 +31,17 @@ func Record(address string, port int, filePath string) error {
}
defer beam.Close()
enc := gob.NewEncoder(bin)
for {
err := beam.ReadData()
if err != nil {
return err
}
if err := enc.Encode(beam.Data); err != nil {
err = binary.Write(bin, binary.LittleEndian, beam.Data)
if err != nil {
log.Fatal(err)
}
<-ticker.C
}
}