Improving the API
This commit is contained in:
+3
-3
@@ -1,7 +1,7 @@
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#include "UIBar.h"
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#include "UIDrawing.h"
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UIBar::UIBar(Arduino_GFX *d, UIDimensions dims, UIDecorations *decor,
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UIBar::UIBar(Arduino_GFX *d, UIDimensions dims, UIDecorations decor,
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char *title)
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: UIElement(d, dims, decor, title) {}
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@@ -95,10 +95,10 @@ void UIBar::Box() {
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char legend[5];
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sprintf(legend, "%d", k);
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this->display->setCursor(x - (CHR_WIDTH(this->decor->textSize) / 2),
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this->display->setCursor(x - (CHR_WIDTH(this->decor.textSize) / 2),
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this->dims.y + this->dims.height + 7 + 2);
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this->display->setTextColor(WHITE);
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this->display->setTextSize(this->decor->textSize);
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this->display->setTextSize(this->decor.textSize);
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this->display->print(legend);
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}
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}
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+1
-1
@@ -9,7 +9,7 @@ struct UIBar : UIElement {
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uint32_t value = 0; // current tach value
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uint8_t range = 0; // define the tach range, ie: 8 for 8000rpm
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UIBar(Arduino_GFX *d, UIDimensions dims, UIDecorations *decor, char *title);
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UIBar(Arduino_GFX *d, UIDimensions dims, UIDecorations decor, char *title);
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void Update(char *val);
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void DrawBar(uint32_t *oldValue, uint32_t *newValue);
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+25
-16
@@ -11,19 +11,16 @@
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#define DEBUG 1
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UIElement::UIElement()
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: display(nullptr), dims(UIDimensions(0, 0, 0, 0)), decor(nullptr) {}
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: display(nullptr), dims(UIDimensions(0, 0, 0, 0)), decor(UIDecorations()) {}
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UIElement::UIElement(Arduino_GFX *d, UIDimensions dims, UIDecorations *decor,
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UIElement::UIElement(Arduino_GFX *d, UIDimensions dims, UIDecorations decor,
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char *title)
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: display(d), dims(dims), decor(decor) {
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strncpy(this->title, title, MAX_TITLE_LEN);
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}
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UIDimensions::UIDimensions(uint16_t x, uint16_t y, uint16_t w, uint16_t h)
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: x(x), y(y), width(w), height(h) {}
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int16_t UIElement::getContentAreaX0() {
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if (this->decor->hasBorder) {
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if (this->decor.hasBorder) {
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return this->dims.x + DEFAULT_BORDER_THICKNESS + DEFAULT_MARGIN;
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}
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@@ -31,7 +28,7 @@ int16_t UIElement::getContentAreaX0() {
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}
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int16_t UIElement::getContentAreaY0() {
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if (this->decor->hasBorder) {
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if (this->decor.hasBorder) {
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return this->dims.y + this->getTitleAreaHeight() +
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DEFAULT_TITLE_CONTENT_SPACING;
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}
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@@ -58,7 +55,7 @@ uint16_t UIElement::getTitleAreaHeight() {
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int16_t x = 0, y = 0;
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uint16_t w = 0, h = 0;
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this->display->setTextSize(this->decor->titleSize);
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this->display->setTextSize(this->decor.titleSize);
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this->display->getTextBounds((const char *)this->title, 0, 0, &x, &y, &w, &h);
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return h;
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@@ -68,7 +65,7 @@ uint16_t UIElement::getTitleAreaWidth() {
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int16_t x = 0, y = 0;
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uint16_t w = 0, h = 0;
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this->display->setTextSize(this->decor->titleSize);
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this->display->setTextSize(this->decor.titleSize);
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this->display->getTextBounds((const char *)this->title, 0, 0, &x, &y, &w, &h);
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return w;
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@@ -81,6 +78,18 @@ void UIElement::SetTitle(char* format, ...) {
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va_end(args);
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}
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void UIElement::SetUIDecorations(UIDecorations decor) {
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this->decor = decor;
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}
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void UIElement::SetUIDimensions(UIDimensions dims) {
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this->dims = dims;
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}
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void UIElement::SetDisplay(Arduino_GFX *d) {
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this->display = d;
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}
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void UIElement::replaceString(char *oldVal, char *newVal) {
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size_t newValLen = strlen(newVal);
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size_t oldValLen = strlen(oldVal);
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@@ -90,16 +99,16 @@ void UIElement::replaceString(char *oldVal, char *newVal) {
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int16_t y0 = this->getContentAreaY0(); // <- Crashes here
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// Before here
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this->display->setTextSize(this->decor->textSize);
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this->display->setTextSize(this->decor.textSize);
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// If the new value is shorter, delete the extra in advance
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if (oldValLen > newValLen) {
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// If the old value is longer than the new value, we have to delete the
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// extra of the old value, which is whatever starts at the new value len
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for (std::size_t start = newValLen; start < oldValLen; start++) {
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this->display->setCursor(x0 + start * (CHR_WIDTH(this->decor->textSize)),
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this->display->setCursor(x0 + start * (CHR_WIDTH(this->decor.textSize)),
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y0);
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this->display->setTextColor(this->decor->bgColor);
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this->display->setTextColor(this->decor.bgColor);
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this->display->print(oldVal[start]);
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}
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}
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@@ -107,16 +116,16 @@ void UIElement::replaceString(char *oldVal, char *newVal) {
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for (std::size_t k = 0; k < newValLen; k++) {
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if (k <= oldValLen) {
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if (oldVal[k] != newVal[k]) {
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this->display->setCursor(x0 + k * (CHR_WIDTH(this->decor->textSize)),
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this->display->setCursor(x0 + k * (CHR_WIDTH(this->decor.textSize)),
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y0 + 0);
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this->display->setTextColor(this->decor->bgColor);
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this->display->setTextColor(this->decor.bgColor);
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this->display->print(oldVal[k]);
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}
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}
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this->display->setCursor(x0 + k * (CHR_WIDTH(this->decor->textSize)),
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this->display->setCursor(x0 + k * (CHR_WIDTH(this->decor.textSize)),
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y0 + 0);
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this->display->setTextColor(this->decor->fgColor);
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this->display->setTextColor(this->decor.fgColor);
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this->display->print(newVal[k]);
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}
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}
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+5
-2
@@ -24,14 +24,14 @@ private:
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public:
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Arduino_GFX *display;
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UIDimensions dims;
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UIDecorations *decor;
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UIDecorations decor;
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char title[MAX_TITLE_LEN];
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uint64_t lastUpdate = 0;
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uint16_t refreshRate = 0;
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ComponentType type;
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UIElement();
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UIElement(Arduino_GFX *d, UIDimensions dims, UIDecorations *decor,
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UIElement(Arduino_GFX *d, UIDimensions dims, UIDecorations decor,
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char *Title);
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// Children
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@@ -54,6 +54,9 @@ public:
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// Setters
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void SetTitle(char* format, ...);
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void SetUIDecorations(UIDecorations decor);
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void SetUIDimensions(UIDimensions dims);
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void SetDisplay(Arduino_GFX *d);
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// Positioning
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void horizontalCenter(UIElement *reference);
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@@ -7,3 +7,15 @@ UIDecorations::UIDecorations() {}
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UIDecorations::UIDecorations(uint16_t bg, uint16_t fg, uint16_t title,
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uint16_t border, uint8_t titleSize,
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uint8_t textSize) {}
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UIDecorations& UIDecorations::operator=(const UIDecorations& other) {
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this->textSize = other.textSize;
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this->titleSize = other.titleSize;
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this->titleColor = other.titleColor;
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this->borderColor = other.borderColor;
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this->bgColor = other.bgColor;
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this->fgColor = other.fgColor;
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this->hasBorder = other.hasBorder;
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return *this;
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}
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@@ -13,6 +13,7 @@ struct UIDecorations {
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UIDecorations();
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UIDecorations(uint16_t bg, uint16_t fg, uint16_t title, uint16_t border,
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uint8_t titleSize, uint8_t textSize);
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UIDecorations& operator=(const UIDecorations& other);
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};
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#endif
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@@ -0,0 +1,13 @@
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#include "UIDimensions.h"
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UIDimensions::UIDimensions(uint16_t x, uint16_t y, uint16_t w, uint16_t h)
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: x(x), y(y), width(w), height(h) {}
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UIDimensions& UIDimensions::operator=(const UIDimensions& other) {
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this->x = other.x;
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this->y = other.y;
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this->width = other.width;
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this->height = other.height;
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return *this;
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}
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@@ -8,6 +8,7 @@ struct UIDimensions {
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uint16_t width = 0, height = 0;
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UIDimensions(uint16_t x, uint16_t y, uint16_t w, uint16_t h);
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UIDimensions& operator=(const UIDimensions& other);
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};
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#endif
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+3
-3
@@ -51,11 +51,11 @@ void UIElement::placeLeft(UIElement *ref) {
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void UIElement::drawBox() {
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// This is the border rectangle
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if (this->decor->hasBorder) {
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if (this->decor.hasBorder) {
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for (int k = 0; k < DEFAULT_BORDER_THICKNESS; k++) {
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this->display->drawRect(
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this->dims.x + k, this->dims.y + k, this->dims.width - (k * 2),
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this->dims.height - (k * 2), this->decor->borderColor);
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this->dims.height - (k * 2), this->decor.borderColor);
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}
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}
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@@ -88,7 +88,7 @@ void UIElement::drawBox() {
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this->display->drawRect(x, y, w, h, BLUE);
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#endif
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if (this->decor->hasBorder) {
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if (this->decor.hasBorder) {
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// Remove the border line behind the title
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this->display->fillRect(titleTopLeftX - DEFAULT_MARGIN, this->dims.y,
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titleAreaWidth + DEFAULT_MARGIN,
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+11
-3
@@ -3,10 +3,12 @@
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#include "UIDecorations.h"
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#include "UIDimensions.h"
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Curses::Screen::Screen(Arduino_GFX *d, UIDimensions dims, UIDecorations decor)
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: display(d), dims(dims), decor(decor) {}
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Curses::Screen::Screen(Arduino_GFX *d, UIDimensions dims,
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UIDecorations decor)
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: display(d), dims(dims), decor(decor) {
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}
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void Curses::Screen::Setup() {
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void Curses::Screen::Setup(const char* title) {
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// This should always return the first available component
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this->mainWindowID = WindowPool::Allocate();
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if (this->mainWindowID != 0) {
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@@ -18,4 +20,10 @@ void Curses::Screen::Setup() {
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Serial2.println("Program interrupted due to setup failure");
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}
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}
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this->mainWindowHandle = WindowPool::GetHandle(this->mainWindowID);
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this->mainWindowHandle->SetDisplay(this->display);
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this->mainWindowHandle->SetTitle((char*)"%s [%2d]", title, this->mainWindowID);
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this->mainWindowHandle->SetUIDecorations(this->decor);
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this->mainWindowHandle->SetUIDimensions(this->dims);
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}
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+2
-1
@@ -15,8 +15,9 @@ public:
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Arduino_GFX *display;
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int16_t mainWindowID;
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UIElement* mainWindowHandle;
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Screen(Arduino_GFX *d, UIDimensions dims, UIDecorations decor);
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void Setup();
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void Setup(const char* title);
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};
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}; // namespace Curses
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+2
-2
@@ -3,12 +3,12 @@
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#include "UIComponent.h"
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#include <Arduino_GFX.h>
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UIString::UIString() : UIElement(nullptr, {0, 0, 0, 0}, nullptr, (char *)"") {
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UIString::UIString() : UIElement(nullptr, {0, 0, 0, 0}, UIDecorations(), (char *)"") {
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this->type = STRING;
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memset(this->value, 0, this->bufferSize);
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}
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UIString::UIString(Arduino_GFX *d, UIDimensions dims, UIDecorations *decor,
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UIString::UIString(Arduino_GFX *d, UIDimensions dims, UIDecorations decor,
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char *title)
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: UIElement(d, dims, decor, title) {
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this->type = STRING;
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+1
-1
@@ -9,7 +9,7 @@ struct UIString : UIElement {
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char value[bufferSize];
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UIString();
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UIString(Arduino_GFX *d, UIDimensions dims, UIDecorations *decor,
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UIString(Arduino_GFX *d, UIDimensions dims, UIDecorations decor,
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char *title);
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void Update(const char *value);
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};
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+11
-11
@@ -6,7 +6,7 @@
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#define DEBUG
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UITable::UITable(Arduino_GFX *gfx, UIDimensions dims, UIDecorations *decor,
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UITable::UITable(Arduino_GFX *gfx, UIDimensions dims, UIDecorations decor,
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int nRows, int nCols, int *colWidths, char *title)
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: UIElement(gfx, dims, decor, title) {
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this->type = TABLE;
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@@ -16,18 +16,18 @@ UITable::UITable(Arduino_GFX *gfx, UIDimensions dims, UIDecorations *decor,
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this->colWidths = colWidths;
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// Default decoration for every cell
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this->decor->textSize = 2;
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this->decor.textSize = 2;
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for (int k = 0; k < ROWS * COLUMNS; k++) {
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UIDecorations *cellDecor = new UIDecorations();
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cellDecor->textSize = this->decor->textSize;
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UIDecorations cellDecor = UIDecorations();
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cellDecor.textSize = this->decor.textSize;
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UIDimensions dims = {0, 0, 0, 0};
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this->tableData[k] = new UIString(display, dims, cellDecor, (char *)"");
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}
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int cellH = CHR_HEIGHT(this->decor->textSize) + CELL_MARGIN;
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int cellH = CHR_HEIGHT(this->decor.textSize) + CELL_MARGIN;
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// Initialize the table dimensions
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//// Calculate the height
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@@ -37,7 +37,7 @@ UITable::UITable(Arduino_GFX *gfx, UIDimensions dims, UIDecorations *decor,
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//// Calculate the width
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for (int c = 0; c < this->nColumns; c++) {
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this->dims.width +=
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(CHR_WIDTH(this->decor->textSize) + CELL_MARGIN) * this->colWidths[c];
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(CHR_WIDTH(this->decor.textSize) + CELL_MARGIN) * this->colWidths[c];
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}
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this->dims.width += (DEFAULT_BORDER_THICKNESS + DEFAULT_MARGIN) * 2;
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}
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@@ -52,7 +52,7 @@ uint16_t UITable::getContentAreaHeight() {
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* I recon its dynamic enough for now
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*/
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void UITable::setup() {
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int cellH = CHR_HEIGHT(this->decor->textSize) + CELL_MARGIN;
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int cellH = CHR_HEIGHT(this->decor.textSize) + CELL_MARGIN;
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// Initialize the cells
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uint16_t yOffset = this->getContentAreaY0();
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@@ -60,18 +60,18 @@ void UITable::setup() {
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int16_t xOffset = this->getContentAreaX0();
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for (int c = 0; c < COLUMNS; c++) {
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this->tableData[r * COLUMNS + c]->refreshRate = this->refreshRate;
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this->tableData[r * COLUMNS + c]->decor->textSize = this->decor->textSize;
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this->tableData[r * COLUMNS + c]->decor->hasBorder = false;
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this->tableData[r * COLUMNS + c]->decor.textSize = this->decor.textSize;
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this->tableData[r * COLUMNS + c]->decor.hasBorder = false;
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this->tableData[r * COLUMNS + c]->dims.x = xOffset + CELL_MARGIN;
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this->tableData[r * COLUMNS + c]->dims.y = (cellH * r) + yOffset;
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this->tableData[r * COLUMNS + c]->dims.height = cellH;
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this->tableData[r * COLUMNS + c]->dims.width =
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this->colWidths[c] * (CHR_WIDTH(this->decor->textSize) + CELL_MARGIN);
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this->colWidths[c] * (CHR_WIDTH(this->decor.textSize) + CELL_MARGIN);
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memset(this->tableData[r * COLUMNS + c]->value, 0,
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this->tableData[r * COLUMNS + c]->bufferSize);
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xOffset +=
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this->colWidths[c] * (CHR_WIDTH(this->decor->textSize) + CELL_MARGIN);
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this->colWidths[c] * (CHR_WIDTH(this->decor.textSize) + CELL_MARGIN);
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#ifdef DEBUG
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this->tableData[r * COLUMNS + c]->drawBox();
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+1
-1
@@ -18,7 +18,7 @@ struct UITable : UIElement {
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int *colWidths;
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UIString **tableData;
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UITable(Arduino_GFX *gfx, UIDimensions dims, UIDecorations *decor, int nR,
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UITable(Arduino_GFX *gfx, UIDimensions dims, UIDecorations decor, int nR,
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int nC, int *cWidth, char *t);
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// void Update(StandingLine standings[5]);
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Reference in New Issue
Block a user