Files
esdi/tui/internal/controllers/mainc.go
T

106 lines
2.3 KiB
Go

// Package controllers defines our controller layer
package controllers
import (
"esdi/cdashdisplay"
helper "esdi/helpers"
"esdi/peripheral"
"esdi/tui/internal/dom"
"esdi/tui/internal/events"
"esdi/tui/internal/ui"
"fmt"
"log/slog"
"github.com/rivo/tview"
)
type Ctrls struct {
MC *MainController
WindowingController *LayoutController
}
type MainController struct {
Logger *slog.Logger
App *tview.Application
Dom *dom.DOM
EvBus *events.Bus
DevClerk *peripheral.PeripheralDeviceClerk
CDash *cdashdisplay.CDashDisplay
}
func NewMainController(logger *slog.Logger) *MainController {
mc := &MainController{
Logger: logger,
App: tview.NewApplication(),
Dom: dom.NewDOM(),
EvBus: events.NewBus(),
DevClerk: peripheral.NewPeripheralDeviceClerk(),
CDash: nil,
}
mc.EvBus.On(ui.RedrawEv{}, func(e any) {
go func() {
mc.App.QueueUpdateDraw(func() {})
}()
})
mc.EvBus.On(ui.ChangeFocusEv{}, func(e any) {
go func() {
mc.App.SetFocus(e.(ui.ChangeFocusEv).Target)
}()
})
mc.EvBus.On(ui.LogEv{}, func(e any) {
go func() {
mc.EvBus.Emit(ui.PrintLogEv{Log: e.(ui.LogEv).Log})
}()
})
mc.EvBus.On(ui.CreateWindowEv{}, func(e any) {
go func() {
win := e.(ui.CreateWindowEv).Window
uiWindow := cdashdisplay.UIWindow{
Dims: cdashdisplay.UIDimensions{
X0: win.X,
Y0: win.Y,
Width: win.Width,
Height: win.Height,
},
Decor: cdashdisplay.DefaultDecorations,
Title: helper.B32(win.Title),
}
wID, err := mc.CDash.CreateWindow(uiWindow)
if err != nil {
mc.EvBus.Emit(ui.PrintLogEv{Log: "failed to create window\n"})
return
}
mc.EvBus.Emit(ui.WindowCreatedEv{ID: wID, Title: win.Title})
mc.EvBus.Emit(ui.PrintLogEv{Log: "Window created!\n"})
}()
})
mc.EvBus.On(ui.DestroyWindowEv{}, func(e any) {
mc.Logger.Info(fmt.Sprintf("Called in to destroy win: %d", e.(ui.DestroyWindowEv).ID))
mc.CDash.DestroyWindow(e.(ui.DestroyWindowEv).ID)
})
mc.EvBus.On(ui.FindCDashDisplay{}, func(e any) {
go func() {
mc.Logger.Info("Looking for CDashDisplay")
cdashdisplay.SetLogger(mc.Logger.With("[device]", "cdashdisplay"))
display, err := cdashdisplay.NewCDashDisplay()
if err != nil {
return
}
mc.CDash = display
}()
})
return mc
}