still working on the layout tool
- started doing it in a more adhoc way and will engineer it once I have a clear vision
This commit is contained in:
@@ -0,0 +1,172 @@
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package views
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import (
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"fmt"
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helper "esdi/helpers"
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"esdi/tui/internal/dom"
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"esdi/tui/internal/events"
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"esdi/tui/internal/ui"
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"github.com/gdamore/tcell/v2"
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"github.com/rivo/tview"
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)
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type ManipMode int
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const (
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moveMode ManipMode = iota
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resizeMode
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)
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type windowManipState struct {
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Mode ManipMode
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}
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func keyToVector(r rune) (helper.Vector, bool) {
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var mult uint16 = 1
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// Is uppercase? For fast movement
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if r >= 'A' && r <= 'Z' {
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mult = 10
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r += 'a' - 'A'
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}
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switch r {
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case 'h':
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return helper.Vector{DX: -mult, DY: 0}, true
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case 'j':
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return helper.Vector{DX: 0, DY: mult}, true
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case 'k':
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return helper.Vector{DX: 0, DY: -mult}, true
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case 'l':
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return helper.Vector{DX: mult, DY: 0}, true
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}
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return helper.Vector{}, false
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}
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func handleMovementCapture(bus *events.Bus, id int16, ev *tcell.EventKey) *tcell.EventKey {
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vec, ok := keyToVector(ev.Rune())
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if !ok {
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return ev
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}
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bus.Emit(ui.MoveWindowEv{
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WindowID: id,
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Delta: vec,
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})
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return ev
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}
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func handleResizeCapture(bus *events.Bus, id int16, ev *tcell.EventKey) *tcell.EventKey {
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vec, ok := keyToVector(ev.Rune())
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if !ok {
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return ev
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}
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bus.Emit(ui.ResizeWindowEv{
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WindowID: id,
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Delta: vec,
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})
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return ev
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}
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type modeHandler func(*tcell.EventKey) *tcell.EventKey
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func (s *windowManipState) CurrentHandler(
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bus *events.Bus,
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id int16,
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) modeHandler {
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switch s.Mode {
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case moveMode:
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return func(ev *tcell.EventKey) *tcell.EventKey {
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return handleMovementCapture(bus, id, ev)
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}
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case resizeMode:
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return func(ev *tcell.EventKey) *tcell.EventKey {
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return handleResizeCapture(bus, id, ev)
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}
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}
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return nil
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}
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func windowManipulationEvCapture(
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bus *events.Bus,
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doc *dom.DOM,
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id int16,
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state *windowManipState,
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) func(ev *tcell.EventKey) *tcell.EventKey {
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return func(ev *tcell.EventKey) *tcell.EventKey {
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switch ev.Key() {
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case tcell.KeyEscape:
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bus.Emit(ui.ChangeFocusEv{
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Target: doc.GetElemByID(layoutToolFlexID),
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})
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return ev
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}
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bus.Emit(ui.PrintLogEv{
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Log: fmt.Sprintf("-> IDX: %d\n", id),
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})
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// Mode switching
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switch ev.Rune() {
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case 'r':
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state.Mode = resizeMode
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bus.Emit(ui.PrintLogEv{Log: "switched to resizeMode"})
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case 'm':
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state.Mode = moveMode
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bus.Emit(ui.PrintLogEv{Log: "switched to moveMode"})
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}
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// Delegate the current handler input
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handler := state.CurrentHandler(bus, id)
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if handler != nil {
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return handler(ev)
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}
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return ev
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}
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}
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func windowManipulationTool(bus *events.Bus, doc *dom.DOM, idx int16) {
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bus.Emit(ui.PrintLogEv{Log: fmt.Sprintf("WID: %d\n", idx)})
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// Get the ActionPages parent
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box := tview.NewBox().SetTitle("MOVE WINDOW TOOL")
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box.SetBorder(true)
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var err error
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var boxNode *dom.UINode
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// delete the currently existing move-window-box
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actionPages := doc.GetElemByID(layoutToolActionPagesID).(*tview.Pages)
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actionPages.RemovePage("move-window-box")
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boxNode = doc.GetNodeByID("move-window-box")
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if boxNode != nil {
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doc.DeleteElem(boxNode)
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}
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boxNode, err = doc.NewUINode(
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"move-window-box",
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doc.GetElemByID(layoutToolActionPagesID),
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box,
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)
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if err != nil {
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return
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}
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// Create the state for this tool
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state := windowManipState{
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Mode: moveMode,
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}
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box.SetInputCapture(windowManipulationEvCapture(bus, doc, idx, &state))
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AddAndShowPage(bus, doc, actionPages, boxNode)
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}
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