has way too many things
In short: added the ability to detect when a device has disconnected. From this we have to achieve a way of: - reconnecting the device - re-subscribing to the fields it needs (it should already be subscribed since the ESDI didn't stop tho - but for the sake of it, or in case a device joins later) - start sending data to it (which should be automatic given how we are handling the devices)
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@@ -211,7 +211,7 @@ func (lc *LayoutController) createWindow() {
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}
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// Acquire the cdashdisplay
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displayIF, err := lc.DevService.GetDevice(cdashdisplay.NAME)
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displayIF, err := lc.DevService.GetPeripheral(cdashdisplay.NAME)
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if err != nil {
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lc.Messages <- "failed to get " + cdashdisplay.NAME
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return
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@@ -321,7 +321,7 @@ func (lc *LayoutController) newWindowAction() {
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func (lc *LayoutController) updateWindowAction(win *cdashdisplay.DesktopUIWindow) {
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// Acquire the cdashdisplay
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displayIF, err := lc.DevService.GetDevice(cdashdisplay.NAME)
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displayIF, err := lc.DevService.GetPeripheral(cdashdisplay.NAME)
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if err != nil {
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lc.Messages <- "failed to get " + cdashdisplay.NAME
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return
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@@ -347,7 +347,7 @@ func (lc *LayoutController) displayLoadedLayouts() {
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lc.Logger.Debug("We want to view our layout!")
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// Acquire the cdashdisplay
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displayIF, err := lc.DevService.GetDevice(cdashdisplay.NAME)
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displayIF, err := lc.DevService.GetPeripheral(cdashdisplay.NAME)
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if err != nil {
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lc.Messages <- "failed to get " + cdashdisplay.NAME
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return
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@@ -392,7 +392,7 @@ func (lc *LayoutController) getCurrentTreeNodeModel() (*tview.TreeNode, int16, e
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func (lc *LayoutController) loadLayout() {
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// Acquire the cdashdisplay
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displayIF, err := lc.DevService.GetDevice(cdashdisplay.NAME)
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displayIF, err := lc.DevService.GetPeripheral(cdashdisplay.NAME)
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if err != nil {
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lc.Messages <- "failed to get " + cdashdisplay.NAME
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return
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@@ -416,7 +416,7 @@ func (lc *LayoutController) loadLayout() {
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func (lc *LayoutController) unloadLayout() {
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// Acquire the cdashdisplay
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displayIF, err := lc.DevService.GetDevice(cdashdisplay.NAME)
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displayIF, err := lc.DevService.GetPeripheral(cdashdisplay.NAME)
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if err != nil {
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lc.Messages <- "failed to get " + cdashdisplay.NAME
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return
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@@ -437,7 +437,7 @@ func (lc *LayoutController) unloadLayout() {
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func (lc *LayoutController) saveLayout() {
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// Acquire the cdashdisplay
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displayIF, err := lc.DevService.GetDevice(cdashdisplay.NAME)
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displayIF, err := lc.DevService.GetPeripheral(cdashdisplay.NAME)
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if err != nil {
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lc.Messages <- "failed to get " + cdashdisplay.NAME
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return
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@@ -470,7 +470,7 @@ func (lc *LayoutController) deleteWindow() {
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wID := curNode.GetReference().(int16)
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// Acquire the cdashdisplay
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displayIF, err := lc.DevService.GetDevice(cdashdisplay.NAME)
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displayIF, err := lc.DevService.GetPeripheral(cdashdisplay.NAME)
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if err != nil {
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lc.Messages <- "failed to get " + cdashdisplay.NAME
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return
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