added some new fields
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+9
-2
@@ -19,8 +19,7 @@ type FieldMapper struct {
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// VirtualField will define data that is acquired through middleware
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// So fuel per lap predictions and so on
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type VirtualField struct {
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}
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type VirtualField struct{}
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// NOTE: Update the iracing SDK to write data to the same map ALWAYS, then
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// I can bind that address and read directly from there on the transform
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@@ -134,6 +133,10 @@ const (
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Speed FieldID = iota
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RPM
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Gear
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// Engine Data
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OilPress
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OilTemp
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WaterTemp
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// Engine Warnings
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PitSpeedLimiter
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// Adjustements
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@@ -169,6 +172,10 @@ var FieldNames = [MaxFields]string{
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Speed: "Speed",
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RPM: "RPM",
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Gear: "Gear",
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// Engine Data
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OilPress: "Oil Pressure",
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OilTemp: "Oil Temperature",
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WaterTemp: "Water Temperature",
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// Engine Warnings
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PitSpeedLimiter: "Pit Speed Limiter",
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// Ajustments
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