logger fixes on cdashdisplay device implementation

This commit is contained in:
2026-09-17 23:08:36 +01:00
parent a6ab64117c
commit 1ac4ab1865
6 changed files with 41 additions and 64 deletions
+11 -9
View File
@@ -1,10 +1,12 @@
package cdashdisplay
import (
"fmt"
"log/slog"
"time"
"esdi/peripheral/communication"
"esdi/peripheral/communication/packets"
"fmt"
"time"
"github.com/tarm/serial"
portp "go.bug.st/serial"
@@ -46,11 +48,11 @@ func findDisplayPort() (*communication.WalkieTalkie, error) {
return nil, err
}
pLogger.Info(fmt.Sprintf("Looking into %v", ports))
slog.Info(fmt.Sprintf("Looking into %v", ports))
var wt *communication.WalkieTalkie
for _, port := range ports {
pLogger.Info(fmt.Sprintf("Trying port %s", port))
slog.Info(fmt.Sprintf("Trying port %s", port))
wt = &communication.WalkieTalkie{
Cfg: &serial.Config{
@@ -60,7 +62,7 @@ func findDisplayPort() (*communication.WalkieTalkie, error) {
},
}
pLogger.Info(fmt.Sprintf("Started probing port %s", port))
slog.Info(fmt.Sprintf("Started probing port %s", port))
probeResult := make(chan error, 1)
@@ -76,14 +78,14 @@ func findDisplayPort() (*communication.WalkieTalkie, error) {
err = fmt.Errorf("probe completely hung/timed out: %s", port)
}
pLogger.Info(fmt.Sprintf("Finished probing port %s", port))
slog.Info(fmt.Sprintf("Finished probing port %s", port))
if err == nil {
pLogger.Info(fmt.Sprintf("Success probing port %s: %+v", port, err))
slog.Info(fmt.Sprintf("Success probing port %s: %+v", port, err))
break
}
pLogger.Info(fmt.Sprintf("wasn't port %s", port))
slog.Info(fmt.Sprintf("wasn't port %s", port))
wt = nil
}
@@ -91,6 +93,6 @@ func findDisplayPort() (*communication.WalkieTalkie, error) {
return nil, fmt.Errorf("couldn't find cdashdisplay")
}
pLogger.Info(fmt.Sprintf("found cdashdisplay on port: %s", wt.Cfg.Name))
slog.Info(fmt.Sprintf("found cdashdisplay on port: %s", wt.Cfg.Name))
return wt, nil
}
+12 -19
View File
@@ -19,13 +19,6 @@ import (
"gopkg.in/yaml.v3"
)
// TODO: remove this logger. It should be on the device struct
var pLogger *slog.Logger
func SetLogger(l *slog.Logger) {
pLogger = l
}
// I have to move this to some kind of configuration place
const (
layoutsDir = "./layouts/"
@@ -118,11 +111,11 @@ type CDashDisplay struct {
}
// Connect will try to find and connect to the CDashDisplay
func Discover() (*CDashDisplay, error) {
func NewCDashDisplay() (*CDashDisplay, error) {
// Look for the port
p, err := findDisplayPort()
if err != nil {
pLogger.Info("failed to find cdashdisplay port: %s", err.Error())
slog.Info("failed to find cdashdisplay port: %s", err.Error())
return nil, err
}
@@ -150,7 +143,7 @@ func (d *CDashDisplay) CreateWindow(win *DesktopUIWindow) (*DesktopUIWindow, err
win.UIData.IDX = wID.ID
pLogger.Info(fmt.Sprintf("Recived ID message: %v", wID))
slog.Info(fmt.Sprintf("Recived ID message: %v", wID))
d.State.Layout.AddWindow(win)
@@ -178,9 +171,9 @@ func (d *CDashDisplay) UpdateWindow(win *DesktopUIWindow) error {
// I get it and update it in the controller
// I send the pointer here
// -> it should be the same pointer then right?
pLogger.Debug(fmt.Sprintf("PreUpdate ID: %p", win))
slog.Debug(fmt.Sprintf("PreUpdate ID: %p", win))
d.State.Layout.Windows[win.UIData.IDX] = win
pLogger.Debug(fmt.Sprintf("PostUpdate ID: %p", win))
slog.Debug(fmt.Sprintf("PostUpdate ID: %p", win))
// Yeah, same address as suspected
// I can't think about it right now. I'll think about that tomorrow
@@ -213,7 +206,7 @@ func (d *CDashDisplay) DestroyWindow(wID int16) error {
}
func (d *CDashDisplay) updateWindowDimensions(win *UIWindow, packet UpdateDimsPacket) error {
pLogger.Debug(fmt.Sprintf("UPDATE: %v", packet))
slog.Debug(fmt.Sprintf("UPDATE: %v", packet))
bytes, err := helper.StructToBytes(packet)
if err != nil {
@@ -227,9 +220,9 @@ func (d *CDashDisplay) updateWindowDimensions(win *UIWindow, packet UpdateDimsPa
}
// Nothing bad happened afaik
pLogger.Debug(fmt.Sprintf("cur dims: %v", win.Dims))
slog.Debug(fmt.Sprintf("cur dims: %v", win.Dims))
win.Dims = packet.Dims
pLogger.Debug(fmt.Sprintf("new dims: %v", win.Dims))
slog.Debug(fmt.Sprintf("new dims: %v", win.Dims))
return nil
}
@@ -345,18 +338,18 @@ func (d *CDashDisplay) LoadLayout(layoutName string) error {
func (d *CDashDisplay) UnloadLayout() error {
var err error
for _, w := range d.State.Layout.Windows {
pLogger.Debug(fmt.Sprintf("= Removing %d ==============================================",
slog.Debug(fmt.Sprintf("= Removing %d ==============================================",
w.UIData.IDX))
err = d.DestroyWindow(w.UIData.IDX)
time.Sleep(75 * time.Millisecond)
if err != nil {
pLogger.Error(fmt.Sprintf("failed to destroy window: %+v", err))
slog.Error(fmt.Sprintf("failed to destroy window: %+v", err))
// NOTE: Add a way to handle multiple errors ?
return err
}
pLogger.Debug(fmt.Sprintf("= Removing %d ==============================================",
slog.Debug(fmt.Sprintf("= Removing %d ==============================================",
w.UIData.IDX))
}
@@ -378,7 +371,7 @@ func (d *CDashDisplay) SendData(data *telemetry.TelemetryData) {
curStr += fmt.Sprintf("%02x ", byte)
if byteCount == 8 {
// pLogger.Debug(curStr)
// slog.Debug(curStr)
curStr = ""
byteCount = 0
}
+8 -5
View File
@@ -1,6 +1,9 @@
package cdashdisplay
import "fmt"
import (
"fmt"
"log/slog"
)
type LayoutTree struct {
Windows map[int16]*DesktopUIWindow `yaml:"Windows"`
@@ -13,13 +16,13 @@ func NewLayoutTree() *LayoutTree {
}
func (l *LayoutTree) AddWindow(w *DesktopUIWindow) {
pLogger.Debug(fmt.Sprintf("adding window '%d' - %v", w.UIData.IDX))
slog.Debug(fmt.Sprintf("adding window '%d' - %v", w.UIData.IDX))
l.Windows[w.UIData.IDX] = w
pLogger.Debug(fmt.Sprintf("new map - %v", l.Windows))
slog.Debug(fmt.Sprintf("new map - %v", l.Windows))
}
func (l *LayoutTree) RemoveWindow(idx int16) {
pLogger.Debug(fmt.Sprintf("removing window '%d'", idx))
slog.Debug(fmt.Sprintf("removing window '%d'", idx))
delete(l.Windows, idx)
pLogger.Debug(fmt.Sprintf("new map - %v", l.Windows))
slog.Debug(fmt.Sprintf("new map - %v", l.Windows))
}