Too many things for a single commit but in summary:
We got them data bytes computer majigs being transmitted to the display and correctly parsed over there. Also seems to be fast. I won't touch performance issues until I have this working and documented tho.
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@@ -11,12 +11,14 @@ import (
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// It should hook to a data sink and handle it like iRacing, BeamNG, AC and so on
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type TelemetryService struct {
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logger *slog.Logger
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cdash *CDashService
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ActiveProvider telemetry.TelemetryProvider
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}
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func NewTelemetryService(logger *slog.Logger) *TelemetryService {
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func NewTelemetryService(logger *slog.Logger, cdash *CDashService) *TelemetryService {
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return &TelemetryService{
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logger: logger,
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cdash: cdash,
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}
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}
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@@ -45,5 +47,9 @@ func (t *TelemetryService) SetProvider(provider string) *TelemetryService {
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func (t *TelemetryService) StartStream() <-chan telemetry.TelemetryData {
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stream, _ := t.ActiveProvider.Stream()
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// Somewhere around here we have to tell the device service to also send data
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t.cdash.StreamData(stream)
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return stream
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}
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