57 lines
1.9 KiB
Go
57 lines
1.9 KiB
Go
package bngsdk
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import "encoding/binary"
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var outgaugeSize = binary.Size(Outgauge{})
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// More documentation at https://go.beamng.com/protocols.
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// Or at BeamNG/lua/vehicle/protocols/outgauge.lua
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// OG_x buts for flags
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const (
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OG_SHIFT = 1 // key // N/A
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OG_CTRL = 2 // key // N/A
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OG_TURBO = 8192 // show turbo gauge
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OG_KM = 16384 // if not set - user prefers MILES
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OG_BAR = 32768 // if not set - user prefers PSI
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)
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// DL_x Flags
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const (
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DL_SHIFT = 1 << 0 // shift light
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DL_FULLBEAM = 1 << 1 // full beam
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DL_HANDBRAKE = 1 << 2 // handbrake
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DL_PITSPEED = 1 << 3 // pit speed limiter // N/A
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DL_TC = 1 << 4 // tc active or switched off
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DL_SIGNAL_L = 1 << 5 // left turn signal
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DL_SIGNAL_R = 1 << 6 // right turn signal
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DL_SIGNAL_ANY = 1 << 7 // shared turn signal // N/A
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DL_OILWARN = 1 << 8 // oil pressure warning
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DL_BATTERY = 1 << 9 // battery warning
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DL_ABS = 1 << 10 // abs active or switched off
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DL_SPARE = 1 << 11 // N/A
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)
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// Outgauge describes the data served by the BeamNG outgauge server
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type Outgauge struct {
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Time uint32 // time in milliseconds (to check order)
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Car [4]byte // Car name
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Flags uint16 // Info (see OG_x below)
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Gear int8 // Reverse:0, Neutral:1, First:2...
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Plid int8 // Unique ID of viewed player (0 = none)
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Speed float32 // M/S
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RPM float32 // RPM
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Turbo float32 // BAR
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EngTemp float32 // C
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Fuel float32 // 0 to 1
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OilPressure float32 // BAR
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OilTemp float32 // C
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DashLights uint32 // Dash lights available (see DL_x below)
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ShowLights uint32 // Dash lights currently switched on
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Throttle float32 // 0 to 1
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Brake float32 // 0 to 1
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Clutch float32 // 0 to 1
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Display1 [16]byte // Usually Fuel
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Display2 [16]byte // Usually Settings
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ID int32 // optional - only if OutGauge ID is specified
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}
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