package bngsdk import ( "encoding/binary" "os" ) type OgBinWriter struct { file *os.File } func NewOgBinWriter(path string) (*OgBinWriter, error) { outputFile, err := os.Create(path) if err != nil { return nil, err } return &OgBinWriter{ file: outputFile, }, nil } func (ogw *OgBinWriter) Close() error { if ogw.file != nil { return ogw.file.Close() } return nil } func (ogw *OgBinWriter) Write(data []byte) (int, error) { err := binary.Write(ogw.file, binary.LittleEndian, data) if err != nil { return 0, err } return len(data), nil }