Files
eslabsCurses/src/UITable.cpp
T

87 lines
2.8 KiB
C++

#include "UITable.h"
#include "HardwareSerial.h"
#include "UIDecorations.h"
#include "UIDrawing.h"
#include <cstdint>
#define DEBUG
UITable::UITable() {};
UITable::UITable(Arduino_GFX *gfx, UIDimensions dims, UIDecorations decor,
int nRows, int nCols, int *colWidths, char *title)
: UIElement(gfx, dims, decor, title) {
this->type = TABLE;
this->nRows = nRows;
this->nColumns = nCols;
this->tableData = new UIString *[this->nRows * this->nColumns];
this->colWidths = colWidths;
// Default decoration for every cell
this->decor.textSize = 2;
for (int k = 0; k < ROWS * COLUMNS; k++) {
UIDecorations cellDecor = UIDecorations();
cellDecor.textSize = this->decor.textSize;
UIDimensions dims = {0, 0, 0, 0};
this->tableData[k] = new UIString(display, dims, cellDecor, (char *)"");
}
int cellH = CHR_HEIGHT(this->decor.textSize) + CELL_MARGIN;
// Initialize the table dimensions
//// Calculate the height
this->dims.height = ROWS * cellH + this->getTitleAreaHeight() +
DEFAULT_MARGIN + DEFAULT_BORDER_THICKNESS;
//// Calculate the width
for (int c = 0; c < this->nColumns; c++) {
this->dims.width +=
(CHR_WIDTH(this->decor.textSize) + CELL_MARGIN) * this->colWidths[c];
}
this->dims.width += (DEFAULT_BORDER_THICKNESS + DEFAULT_MARGIN) * 2;
}
uint16_t UITable::getContentAreaHeight() {
return this->dims.height - (DEFAULT_MARGIN * 2) - DEFAULT_BORDER_THICKNESS -
this->getTitleAreaHeight();
}
/*
* This was hardcoded for the relative and had a warning for that but
* I recon its dynamic enough for now
*/
void UITable::setup() {
int cellH = CHR_HEIGHT(this->decor.textSize) + CELL_MARGIN;
// Initialize the cells
uint16_t yOffset = this->getContentAreaY0();
for (int r = 0; r < ROWS; r++) {
int16_t xOffset = this->getContentAreaX0();
for (int c = 0; c < COLUMNS; c++) {
this->tableData[r * COLUMNS + c]->refreshRate = this->refreshRate;
this->tableData[r * COLUMNS + c]->decor.textSize = this->decor.textSize;
this->tableData[r * COLUMNS + c]->decor.hasBorder = false;
this->tableData[r * COLUMNS + c]->dims.x = xOffset + CELL_MARGIN;
this->tableData[r * COLUMNS + c]->dims.y = (cellH * r) + yOffset;
this->tableData[r * COLUMNS + c]->dims.height = cellH;
this->tableData[r * COLUMNS + c]->dims.width =
this->colWidths[c] * (CHR_WIDTH(this->decor.textSize) + CELL_MARGIN);
memset(this->tableData[r * COLUMNS + c]->value, 0,
this->tableData[r * COLUMNS + c]->bufferSize);
xOffset +=
this->colWidths[c] * (CHR_WIDTH(this->decor.textSize) + CELL_MARGIN);
#ifdef DEBUG
this->tableData[r * COLUMNS + c]->drawBox();
this->tableData[r * COLUMNS + c]->Update("---", false);
#endif
}
}
}
void UITable::Update(const char* data, bool forceRedraw) {}
void UITable::Redraw() {}