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#include "UITable.h"
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#include "HardwareSerial.h"
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#include "UIDecorations.h"
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#include "UIDrawing.h"
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#include <cstdint>
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#define DEBUG
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UITable::UITable(Arduino_GFX *gfx, UIDimensions dims, UIDecorations *decor,
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int nRows, int nCols, int *colWidths, char *title)
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: UIElement(gfx, dims, decor, title) {
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this->type = TABLE;
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this->nRows = nRows;
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this->nColumns = nCols;
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this->tableData = new UIString *[this->nRows * this->nColumns];
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this->colWidths = colWidths;
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// Default decoration for every cell
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this->decor->textSize = 2;
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for (int k = 0; k < ROWS * COLUMNS; k++) {
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UIDecorations *cellDecor = new UIDecorations();
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cellDecor->textSize = this->decor->textSize;
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UIDimensions dims = {0, 0, 0, 0};
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this->tableData[k] = new UIString(display, dims, cellDecor, (char *)"");
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}
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int cellH = CHR_HEIGHT(this->decor->textSize) + CELL_MARGIN;
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// Initialize the table dimensions
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//// Calculate the height
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this->dims.height = ROWS * cellH + this->getTitleAreaHeight() +
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DEFAULT_MARGIN + DEFAULT_BORDER_THICKNESS;
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//// Calculate the width
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for (int c = 0; c < this->nColumns; c++) {
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this->dims.width +=
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(CHR_WIDTH(this->decor->textSize) + CELL_MARGIN) * this->colWidths[c];
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}
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this->dims.width += (DEFAULT_BORDER_THICKNESS + DEFAULT_MARGIN) * 2;
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}
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uint16_t UITable::getContentAreaHeight() {
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return this->dims.height - (DEFAULT_MARGIN * 2) - DEFAULT_BORDER_THICKNESS -
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this->getTitleAreaHeight();
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}
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/*
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* This was hardcoded for the relative and had a warning for that but
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* I recon its dynamic enough for now
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*/
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void UITable::setup() {
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int cellH = CHR_HEIGHT(this->decor->textSize) + CELL_MARGIN;
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// Initialize the cells
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uint16_t yOffset = this->getContentAreaY0();
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for (int r = 0; r < ROWS; r++) {
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int16_t xOffset = this->getContentAreaX0();
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for (int c = 0; c < COLUMNS; c++) {
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this->tableData[r * COLUMNS + c]->refreshRate = this->refreshRate;
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this->tableData[r * COLUMNS + c]->decor->textSize = this->decor->textSize;
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this->tableData[r * COLUMNS + c]->decor->hasBorder = false;
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this->tableData[r * COLUMNS + c]->dims.x = xOffset + CELL_MARGIN;
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this->tableData[r * COLUMNS + c]->dims.y = (cellH * r) + yOffset;
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this->tableData[r * COLUMNS + c]->dims.height = cellH;
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this->tableData[r * COLUMNS + c]->dims.width =
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this->colWidths[c] * (CHR_WIDTH(this->decor->textSize) + CELL_MARGIN);
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memset(this->tableData[r * COLUMNS + c]->value, 0,
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this->tableData[r * COLUMNS + c]->bufferSize);
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xOffset +=
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this->colWidths[c] * (CHR_WIDTH(this->decor->textSize) + CELL_MARGIN);
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#ifdef DEBUG
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this->tableData[r * COLUMNS + c]->drawBox();
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this->tableData[r * COLUMNS + c]->Update("---");
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#endif
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}
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}
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}
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