Commit Graph

  • 93022221cb Much better master v0.5.1 esilva 2025-10-22 00:08:29 +01:00
  • 86f27d4170 Changed the press duration for the rotary encoder in hopes games detect it btr esilva 2025-10-21 23:56:16 +01:00
  • 74b3d26791 Added a simple part to be the knob of the rotary encoders v0.5.0 esilva 2025-10-15 18:35:04 +01:00
  • e34a206402 Updated the documentation esilva 2025-10-14 18:19:09 +01:00
  • e378bbe9d8 Added a plate to hold the <quote>pcb</quote> esilva 2025-10-10 01:14:53 +01:00
  • 9c94882b7d Modified some parameters on the current models like shortening the arm esilva 2025-10-10 01:14:21 +01:00
  • 516eb695f0 Added the rotary encoders as buttons (one of them is broken, so I will fix the code later) esilva 2025-10-09 00:53:55 +01:00
  • 1d9643d50e Started adding the rotary encoder esilva 2025-10-07 00:48:25 +01:00
  • 128aa0c386 Removed unused code esilva 2025-10-07 00:48:01 +01:00
  • 1f81abf8a1 Changed the behaviour of the toggle switches (now they behave like keys) esilva 2025-10-06 04:26:21 +01:00
  • 0295922dbc 3DModels for priting and attaching the the playseat challenge esilva 2025-10-06 04:25:53 +01:00
  • 4053ac2145 Added debouncing and its kinda working for now esilva 2025-10-03 22:09:38 +01:00
  • de48cc273a Starting to implement the Joystick library here esilva 2025-09-29 22:33:09 +01:00
  • a89a38594e The matrix is working and we can visualize it esilva 2025-09-29 21:53:25 +01:00
  • f4fbcb3e4b Added the README esilva 2025-09-28 21:13:53 +01:00
  • 7d10a1e8c9 First commit with SRs 165N and 595N functionality esilva 2025-09-28 21:13:08 +01:00